Capcom Sound Team's ' "Get a Weapon" was released on its scheduled release date, 2012. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. The track order of this song in Capcom Sound Team's "Mega Man 5 Sound Collection" album is number 16 out of 57. On top of that, Japan appears to be the country where this track was created. The popularity of Get a Weapon is currently unknown right now. The mood doesn't appear to be that danceable, but it still produces a high amount of positive energy.
We consider the tempo marking of Get a Weapon by Capcom Sound Team to be Presto (very, very fast) because the track has a tempo of 192 BPM, a half-time of 96BPM, and a double-time of 384 BPM. Based on that, the speed of the song's tempo is fast. The time signature for this track is 4/4.
B Major is the music key of this track. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Murmurs from the Land Forbidden | Akihiko Narita | D♭ Major | 3 | 3B | 149 BPM | ||
| Lost Paintings | Castlevania Sound Team | D Major | 4 | 10B | 116 BPM | ||
| OPENING STAGE | AKEMI KIMURA | A Minor | 9 | 8A | 155 BPM | ||
| Main Menu Screen for SSFⅣ | Hideyuki Fukasawa | G Major | 10 | 9B | 136 BPM | ||
| DANCE WITH DEVILS | Capcom Sound Team | F Major | 9 | 7B | 123 BPM | ||
| Dr. Neo Cortex Warped | Vicarious Visions Audio | A♭ Major | 9 | 4B | 160 BPM | ||
| Sharpened Sonic - Guile's Theme | Yoshiya Terayama | B Minor | 8 | 10A | 114 BPM | ||
| They're Back | Yuzo Koshiro | B Minor | 9 | 10A | 125 BPM | ||
| CAST ROLL | Kinuyo Yamashita | A♭ Major | 9 | 4B | 149 BPM | ||
| Looming Dread | 中島健太郎 | D♭ Major | 4 | 3B | 160 BPM | ||
| Devil May Cry 5 Titlescreen | Kota Suzuki | A♭ Major | 1 | 4B | 88 BPM | ||
| Devil Trigger - Instrumental Edit | Casey Edwards | D♭ Major | 10 | 3B | 160 BPM | ||
| FFVII REMAKE: Mako Reactor 1 - Battle Edit | 植松 伸夫 | F Minor | 3 | 4A | 125 BPM | ||
| Alien Manifestation | 岡部啓一, 帆足圭吾 | A Major | 5 | 11B | 144 BPM | ||
| Battle: The Warrior | Naoshi Mizuta | D Minor | 2 | 7A | 88 BPM | ||
| Dracula Castle | Castlevania Sound Team | C Major | 7 | 8B | 136 BPM | ||
| Cage Mansion - Stage | Casey Edwards | D Major | 8 | 10B | 118 BPM | ||
| Volcanic Rim Stage -Street Fighter Ⅳ- | Hideyuki Fukasawa | E Minor | 10 | 9A | 164 BPM | ||
| FFVII REMAKE: Let the Battles Begin! - Ex-SOLDIER | 植松 伸夫 | F Minor | 4 | 4A | 136 BPM | ||
| Enemy Attack | 仲野順也 | G Minor | 8 | 6A | 153 BPM | ||
| Lava Reef Zone Act 1 | Tee Lopes | A Minor | 9 | 8A | 128 BPM | ||
| CYBER KUJACKER STAGE | Capcom Sound Team | B♭ Minor | 8 | 3A | 170 BPM | ||
| Devil Trigger - Game Edit | Casey Edwards | F♯ Major | 10 | 2B | 160 BPM | ||
| Beautiful Death | Masafumi Takada | A♭ Major | 8 | 4B | 168 BPM | ||
| Trap Phantasm | Kawakami Ryo | A Minor | 10 | 8A | 134 BPM |