Get a Weapon by Capcom Sound Team Song Details

Capcom Sound Team's ' "Get a Weapon" was released on its scheduled release date, 2012. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. The track order of this song in Capcom Sound Team's "Mega Man 5 Sound Collection" album is number 16 out of 57. On top of that, Japan appears to be the country where this track was created. The popularity of Get a Weapon is currently unknown right now. The mood doesn't appear to be that danceable, but it still produces a high amount of positive energy.

BPM and Tempo

We consider the tempo marking of Get a Weapon by Capcom Sound Team to be Presto (very, very fast) because the track has a tempo of 192 BPM, a half-time of 96BPM, and a double-time of 384 BPM. Based on that, the speed of the song's tempo is fast. The time signature for this track is 4/4.

Music Key

B Major is the music key of this track. This also means that this song has a camelot key of 1B. So, the perfect camelot match for 1B would be either 1B or 2A. While, 2B can give you a low energy boost. For moderate energy boost, you would use 10B and a high energy boost can either be 3B or 8B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 1A or 12B will give you a low energy drop, 4B would be a moderate one, and 11B or 6B would be a high energy drop. Lastly, 10A allows you to change the mood.

Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!

Popularity
Loudness
-7.48 dB
Acousticness
42%
Danceability
24%
Energy
83%
Instrumentalness
91%
Liveness
16%
Loudness
88%
Speechiness
7%
Valence
60%

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ISRC
JP92L2405090
Label
L-M Records/RCA Records