亀山友希's ' "CONTINUE - 2K25" was released on its scheduled release date, June 13, 2025. With This song being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. The song is number 16 out of 30 in Capcom Fighting Collection 2 - Vol.2(Capcom vs SNK2 ver.2K25)[Original Soundtrack] by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. The popularity of CONTINUE - 2K25 is currently not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.
The tempo marking of CONTINUE - 2K25 by 亀山友希 is Vivace (lively and fast), since this song has a tempo of 160 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with running. The time signature for this track is 5/4.
C Major is the music key of this track. This also means that this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 砂塵を揺るがす鳴動 | Akiyuki Morimoto | D Major | 0 | 10B | 107 BPM | ||
| Unbreakable Will | 来兎 | G Major | 8 | 9B | 150 BPM | ||
| Coral Guardian (from "Armored Core VI") - Synthwave Arrangement | CthulhuSeeker, Kaobnir | C Minor | 5 | 5A | 140 BPM | ||
| Path to Rivals (Login Theme) | Synchron Stage Orchestra, Masahiro Aoki | A♭ Major | 7 | 4B | 140 BPM | ||
| Digital Circuit - CrossWorlds - | Takahiro Kai, SEGA GAME MUSIC, SEGA SOUND TEAM | B♭ Minor | 9 | 3A | 180 BPM | ||
| Finale! The Ultimate Face-Off | 目黒将司, ATLUS GAME MUSIC | F♯ Minor | 8 | 11A | 148 BPM | ||
| Kanzuki Beach -Malaysia Stage- | Keiki Kobayashi | B Major | 9 | 1B | 130 BPM | ||
| 4 The Answer (For The Mission) | Kota Hoshino | D Major | 9 | 10B | 91 BPM | ||
| Rumble Kachara | Daniele Zandara | F Minor | 6 | 4A | 164 BPM | ||
| The Silent Ascetic - Sagat's Theme | 亀山友希 | D♭ Major | 7 | 3B | 147 BPM | ||
| Theme of Blanka -SSFⅣ Arrange- | Hideyuki Fukasawa | C Minor | 10 | 5A | 160 BPM | ||
| Crowded Downtown Stage -China- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Theme of Akira - カプチューン/CAP-JAMS Arrange | カプチューン | B Minor | 9 | 10A | 115 BPM | ||
| Deepest Dark | Warframe, Matthew Chalmers | A Minor | 9 | 8A | 93 BPM | ||
| Pao Pao Cafe No.6 - 3on3 Result Win | 亀山友希 | D♭ Minor | 8 | 12A | 137 BPM | ||
| 凱旋門賞 | Lucas Nainemoutou | E Major | 5 | 12B | 93 BPM | ||
| Vermillion of the Six Dragons | Yasunori Nishiki, Tsutomu Narita | D Minor | 8 | 7A | 156 BPM | ||
| FFVII REMAKE: Let the Battles Begin! - Ex-SOLDIER | 植松 伸夫 | F Minor | 4 | 4A | 136 BPM | ||
| Land-ho Diabolo! | Sean Bialo | C Major | 10 | 8B | 147 BPM | ||
| Hypertube (Arrange) | PROJECT EVE BAND, SHIFT UP | A♭ Minor | 5 | 1A | 142 BPM | ||
| The Ultra Metallic Symphony | Shiro SAGISU | C Minor | 9 | 5A | 122 BPM | ||
| Barons and Queens | Patrik Andrén, Johan Söderqvist, Embark Studios | F♯ Major | 3 | 2B | 110 BPM | ||
| Nightreign | Shoi Miyazawa | A Minor | 6 | 8A | 165 BPM | ||
| Formidable Foe | グローリー・コーラス・トウキョウ, アトラスサウンドチーム, ATLUS GAME MUSIC | G Major | 9 | 9B | 78 BPM | ||
| Sophisticated Fight -Command Battle- | Falcom Sound Team jdk | D Minor | 5 | 7A | 114 BPM |