"Stage VIII (Underground Laboratory)" by Capcom Sound Team had its release date on February 27, 2008. The duration of This song is about two minutes long, specifically at 2:03. This song does not appear to have any foul language. Stage VIII (Underground Laboratory)'s duration is considered a little bit shorter than the average duration of a typical track. The song is number 2 out of 104 in Devil May Cry 4 Original Soundtrack by Capcom Sound Team. Going off of the ISRC code of this track, we detected that the origin of this track is from Japan. Stage VIII (Underground Laboratory) is unknown right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
The tempo marking of Stage VIII (Underground Laboratory) by Capcom Sound Team is Larghetto (rather broadly), since this song has a tempo of 66 BPM. With that information, we can conclude that the song has a slow tempo. The time signature for this track is 4/4.
F♯ Minor is the music key of this track. This also means that this song has a camelot key of 11A. So, the perfect camelot match for 11A would be either 11A or 10B. While, a low energy boost can consist of either 11B or 12A. For moderate energy boost, you would use 8A and a high energy boost can either be 1A or 6A. However, if you are looking for a low energy drop, finding a song with a camelot key of 10A would be a great choice. Where 2A would give you a moderate drop, and 9A or 4A would be a high energy drop. Lastly, 2B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Sublevels | Inon Zur | F♯ Minor | 2 | 11A | 114 BPM | ||
| Testing Memories | Jack Wall | F Minor | 4 | 4A | 135 BPM | ||
| HYPER ULTRA NEW A.A. (Ch. 1) | Masafumi Takada | C Major | 10 | 8B | 180 BPM | ||
| Molded Ⅰ | Akiyuki Morimoto | D♭ Major | 4 | 3B | 81 BPM | ||
| Finding Samara | Jack Wall | D Major | 3 | 10B | 123 BPM | ||
| Full Circle | Derek Duke, Diablo, Blizzard Entertainment | A Major | 7 | 11B | 120 BPM | ||
| Reaper | Akuma Kira | D♭ Minor | 4 | 12A | 123 BPM | ||
| Ending Heihachi | TEKKEN Project, Bandai Namco Game Music | G Major | 2 | 9B | 124 BPM | ||
| Dycedarg's Theme | 崎元 仁 | B Minor | 3 | 10A | 80 BPM | ||
| Combat Simulator Tier 2 | Sam Hulick | F Minor | 8 | 4A | 140 BPM | ||
| Negotiating With Miranda | Jack Wall | C Major | 3 | 8B | 120 BPM | ||
| The Fenix Estate | Kevin Riepl, Gears of War | A♭ Major | 0 | 4B | 66 BPM | ||
| The Rakkhive Emerges | Raison Varner | D♭ Major | 6 | 3B | 130 BPM | ||
| Guillotine | ThorHighHeels | D♭ Minor | 4 | 12A | 123 BPM | ||
| Vasir Combat | Christopher Lennertz | D♭ Major | 10 | 3B | 160 BPM | ||
| Power of Destroyer - Limit Break mix - (Combat Against God 2) | Capcom Sound Team | B Minor | 9 | 10A | 170 BPM | ||
| 「A Place to Call Home」 from FINAL FANTASY IX - arrange | SQUARE ENIX MUSIC | C Major | 6 | 8B | 113 BPM | ||
| Battling Krom's Minions | Raison Varner | D♭ Major | 9 | 3B | 120 BPM | ||
| Tryouts | Ludvig Forssell | D Major | 4 | 10B | 104 BPM | ||
| Shinra's Victim - FF7R Ver. | 中村佳紀 | A Major | 9 | 11B | 78 BPM | ||
| You're Next -Beginning Hour- | Akiyuki Morimoto | D♭ Major | 0 | 3B | 72 BPM | ||
| the loser has to fall | 梶浦 由記 | G Minor | 4 | 6A | 100 BPM | ||
| The Scavenger's Camp | Jason Graves | D Major | 5 | 10B | 150 BPM | ||
| Capiticus Calvaria (Catacombs) | Ridiculon | F Minor | 5 | 4A | 120 BPM | ||
| Determined to Find Carlos | Azusa Kato | D♭ Major | 4 | 3B | 100 BPM |