GameChops, Joshua Morse's 'Manta Ray's Reward (Super Mario 64 (Dire, Dire Docks))' had a release date set for April 7, 2015. With this song being about 5 minutes long, at This song is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. The song is number 5 out of 8 in Arcade Attack! by GameChops, Joshua Morse. Going off of the ISRC code of this track, we detected that the origin of this track is from United States. Based on our statistics, Manta Ray's Reward (Super Mario 64 (Dire, Dire Docks))'s popularity is not that popular right now. Although the overall vibe is very danceable, it does project more negative sounds.
The tempo marking of Manta Ray's Reward (Super Mario 64 (Dire, Dire Docks)) by GameChops, Joshua Morse is Allegro (fast, quick, and bright), since this song has a tempo of 127 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 4/4.
This song is in the music key of D♭ Major. This also means that this song has a camelot key of 3B. So, the perfect camelot match for 3B would be either 3B or 4A. While, 4B can give you a low energy boost. For moderate energy boost, you would use 12B and a high energy boost can either be 5B or 10B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 3A or 2B will give you a low energy drop, 6B would be a moderate one, and 1B or 8B would be a high energy drop. Lastly, 12A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Marble Aesthetics (Marble Zone) | GameChops, ABSRDST | A Minor | 7 | 8A | 93 BPM | ||
| Legend (From "Deltarune") | Tudd, GameChops | F Major | 4 | 7B | 110 BPM | ||
| Retroid Prime | DJ-R, GameChops | A Minor | 8 | 8A | 120 BPM | ||
| Pokemon Cheese Beat | FrankJavCee | C Major | 3 | 8B | 98 BPM | ||
| Song of Storms | Super Lofi 64, GameChops | A Minor | 2 | 8A | 80 BPM | ||
| I Need U | _ensnare_ | C Major | 7 | 8B | 128 BPM | ||
| Kakariko Village | Mikel, GameChops | B Minor | 4 | 10A | 170 BPM | ||
| Zelda Fairy Fountain (From "The Legend of Zelda") - Lofi 8bit Remix | Lufus | F Major | 6 | 7B | 156 BPM | ||
| Blanka | Tee Lopes, Andrew One, GameChops | A Major | 6 | 11B | 152 BPM | ||
| High Gravity | halc | B Minor | 7 | 10A | 130 BPM | ||
| Serpents | Disasterpeace | D♭ Major | 10 | 3B | 100 BPM | ||
| Chocobo Getdown | Dubtendo, GameChops | E♭ Minor | 3 | 2A | 85 BPM | ||
| Blinding Lights | Pete Frogs, GameChops | F Major | 8 | 7B | 148 BPM | ||
| 7 PM | Tokyo Elvis, GameChops | B Minor | 7 | 10A | 160 BPM | ||
| Stickerbrush Symphony | Helynt, GameChops | A Major | 4 | 11B | 160 BPM | ||
| Aran | bLiNd, GameChops | E♭ Major | 7 | 5B | 120 BPM | ||
| Green Greens | Coffee Date, GameChops | C Major | 3 | 8B | 90 BPM | ||
| Manta Ray's Reward (Super Mario 64 (Dire, Dire Docks)) | GameChops, Joshua Morse | D♭ Major | 8 | 3B | 127 BPM | ||
| Zelda Lost Woods - Synthwave Remix | Lufus | C Major | 7 | 8B | 105 BPM | ||
| The Real Konikoni Blues (From "Pokemon Sun & Moon") | RoBKTA, GameChops | A Minor | 9 | 8A | 104 BPM | ||
| Corruption | Tune in with Chewie, GameChops | G Major | 2 | 9B | 90 BPM | ||
| Kakariko is Saved | Jokabi, GameChops | E Major | 4 | 12B | 80 BPM | ||
| Goldenrod Game Corner (From "Pokémon Gold & Silver") | GameChops, RoBKTA | F Minor | 9 | 4A | 123 BPM | ||
| Mario's Rooftop Pool Party | Dj Cutman | F Major | 5 | 7B | 85 BPM | ||
| Fossil Fuels (Sonic the Hedgehog 2 (Oil Ocean Zone)) | GameChops | A Major | 9 | 11B | 133 BPM |