"モンニャン隊発射!" by Capcom Sound Team had its release date on December 16, 2015. With This song being less than two minutes long, at 1:43, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There is only one song in モンスターハンタークロス オリジナル・サウンドトラック, so we believe that "モンニャン隊発射!" is a single. Based on our statistics, モンニャン隊発射!'s popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
The tempo marking of モンニャン隊発射! by Capcom Sound Team is Allegro (fast, quick, and bright), since this song has a tempo of 139 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 4/4.
A Minor is the music key of this track. Because this track belongs in the A Minor key, the camelot key is 8A. So, the perfect camelot match for 8A would be either 8A or 7B. While, a low energy boost can consist of either 8B or 9A. For moderate energy boost, you would use 5A and a high energy boost can either be 10A or 3A. However, if you are looking for a low energy drop, finding a song with a camelot key of 7A would be a great choice. Where 11A would give you a moderate drop, and 6A or 1A would be a high energy drop. Lastly, 11B allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| 捜査 ~核心 2001 | Masakazu Sugimori | B Major | 6 | 1B | 120 BPM | ||
| Palace of Destruction | Falcom Sound Team jdk | D♭ Minor | 10 | 12A | 80 BPM | ||
| Ornstein & Smough | Motoi Sakuraba | D Minor | 2 | 7A | 96 BPM | ||
| Prologue | Castlevania Sound Team | B Minor | 9 | 10A | 192 BPM | ||
| I'm Here Now - sanodg remix | TEKKEN Project, Bandai Namco Game Music, sanodg | E Minor | 5 | 9A | 116 BPM | ||
| Flying Battery Zone Act 1 | Tee Lopes | E Minor | 10 | 9A | 150 BPM | ||
| BLIZZARD WOLFANG STAGE | AKEMI KIMURA | G Minor | 9 | 6A | 128 BPM | ||
| Volcanic Rim Stage -Street Fighter Ⅳ- | Hideyuki Fukasawa | E Minor | 10 | 9A | 164 BPM | ||
| White Noise (Actual Noise) | Akira Yamaoka | A Minor | 1 | 8A | 149 BPM | ||
| Neon District | Garoad | C Minor | 7 | 5A | 113 BPM | ||
| Save Room (Model Screen) | Masami Ueda | D♭ Major | 10 | 3B | 163 BPM | ||
| FFVII REMAKE: Let the Battles Begin! - Ex-SOLDIER | 植松 伸夫 | F Minor | 4 | 4A | 136 BPM | ||
| Prelude to Pursuit | Yasumasa Kitagawa | B♭ Major | 3 | 6B | 150 BPM | ||
| Terran Three | Glenn Stafford, StarCraft, Blizzard Entertainment | E Minor | 7 | 9A | 128 BPM | ||
| ORBIT | Yasumasa Kitagawa | F♯ Major | 9 | 2B | 208 BPM | ||
| Mandara | Hirofumi Murasaki Morihiko Akiyama & Masayuki Nagao | A Minor | 9 | 8A | 140 BPM | ||
| RAINWATER | 増岡 郷太 | D♭ Minor | 8 | 12A | 100 BPM | ||
| Dracula Castle | Castlevania Sound Team | C Major | 7 | 8B | 136 BPM | ||
| Lament of Innocence ~ Leon's Theme ~ | Castlevania Sound Team | D♭ Major | 7 | 3B | 135 BPM | ||
| SLASH BEASTLEO STAGE | Capcom Sound Team | D Major | 7 | 10B | 155 BPM | ||
| Voltaic Black Knight | Yoshiya Terayama | D Major | 10 | 10B | 115 BPM | ||
| Episode End | Takeshi Miura | F♯ Major | 0 | 2B | 70 BPM | ||
| Red Hot Skull ...for Red Mountain | SEGA, Jun Senoue | G Major | 9 | 9B | 103 BPM | ||
| Raccoon City | Capcom Sound Team | E Major | 5 | 12B | 120 BPM | ||
| Fuse Man Stage | Marika Suzuki | G Minor | 10 | 6A | 140 BPM |