"Tiger & Dragon (Team ART OF FIGHTING)" by SNK SOUND TEAM had its release date on February 20, 2025. With this song being around four minutes long, at 4:27, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 100 in the song's album "THE KING OF FIGHTERS XIV ORIGINAL SOUNDTRACK". In this album, this song's track order is #6. Furthermore, we believe that the track originated from Japan. In terms of popularity, Tiger & Dragon (Team ART OF FIGHTING) is currently not that popular. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
With Tiger & Dragon (Team ART OF FIGHTING) by SNK SOUND TEAM having a BPM of 100 with a half-time of 50 BPM and a double-time of 200 BPM, we would consider this track to have a Andante (at a walking pace) tempo marking. Because of this, we believe that the song has an overall slow tempo. The time signature for this track is 4/4.
This song has a musical key of D♭ Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 3B. So, the perfect camelot match for 3B would be either 3B or 4A. While, 4B can give you a low energy boost. For moderate energy boost, you would use 12B and a high energy boost can either be 5B or 10B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 3A or 2B will give you a low energy drop, 6B would be a moderate one, and 1B or 8B would be a high energy drop. Lastly, 12A allows you to change the mood.
Want to find the BPM and music key for other songs? Check out our BPM and Key Finder page!
| Track | Artist | Key | Energy | Camelot | BPM | ||
|---|---|---|---|---|---|---|---|
| Stage 2 | SNK SOUND TEAM | C Major | 9 | 8B | 132 BPM | ||
| SLASH BEASTLEO STAGE | Capcom Sound Team | D Major | 7 | 10B | 155 BPM | ||
| Ruined Streets (Megaman 7) | Metalltool | G Major | 9 | 9B | 105 BPM | ||
| A Lost Path | Lugosi Smile | D♭ Major | 7 | 3B | 82 BPM | ||
| Mega Man 2 / Flash Man Stage | ROCK-MEN | C Major | 10 | 8B | 154 BPM | ||
| Results Screen | Hideyuki Fukasawa | C Minor | 10 | 5A | 140 BPM | ||
| Wings of Steel (Storm Eagle (Megaman X) | Metalltool | B Minor | 9 | 10A | 178 BPM | ||
| Theme of Sakura -SFⅣ Arrange- | Hideyuki Fukasawa | E Minor | 8 | 9A | 126 BPM | ||
| Steady Advance of the Morning Sun | Arc System Works | F♯ Major | 6 | 2B | 142 BPM | ||
| Dr. Neo Cortex | Vicarious Visions Audio | C Major | 5 | 8B | 145 BPM | ||
| Esperanto | Umegaki Runa | G Major | 9 | 9B | 128 BPM | ||
| NE! (England Stage) | SNK SOUND TEAM | B♭ Major | 8 | 6B | 143 BPM | ||
| The Bridge - 2021 Remaster | Dan Forden | B Major | 8 | 1B | 74 BPM | ||
| Bullet Drive | Kawakami Ryo | B♭ Minor | 9 | 3A | 157 BPM | ||
| Hidden Trap | Yoshiya Terayama | D♭ Major | 10 | 3B | 100 BPM | ||
| Back to the Industry | Yuzo Koshiro, Motohiro Kawashima 川島 基宏 | D Major | 9 | 10B | 128 BPM | ||
| Theme of E.Honda | Daniel Lindholm | F♯ Major | 7 | 2B | 97 BPM | ||
| Little Money Avenue (Unused Track) | Yuzo Koshiro | D♭ Major | 7 | 3B | 112 BPM | ||
| Flying Battery Zone Act 1 | Tee Lopes | E Minor | 10 | 9A | 150 BPM | ||
| Vs. Metal Sonic | Tee Lopes, Naofumi Hataya | A♭ Major | 9 | 4B | 180 BPM | ||
| Crocodile Cacophony (From "Donkey Kong Country 2") | Good Knight Productions | D Major | 10 | 10B | 117 BPM | ||
| Moms are Tough | Daniele Zandara | D Major | 7 | 10B | 129 BPM | ||
| Going Gets Tough - NGII | Koei Tecmo Games Co., Ltd. | A Major | 10 | 11B | 150 BPM | ||
| Battle | Nobuo Uematsu | D Major | 8 | 10B | 168 BPM | ||
| FIRST CONTACT (UFO Interior Passage 2) | SNK SOUND TEAM | F Minor | 8 | 4A | 131 BPM |